changelog_14.2
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changelog_14.2 [2019/07/02 15:50] – connie | changelog_14.2 [2019/07/13 14:25] – connie | ||
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Slackware upstream ChangeLog entries are courtesy of Patrick Volkerding. | Slackware upstream ChangeLog entries are courtesy of Patrick Volkerding. | ||
+ | |||
+ | ==== 2019-07-13 ==== | ||
+ | |||
+ | **lincity-ng-2.0**: | ||
+ | It is a polished and improved | ||
+ | version of the classic LinCity game. In the game,you are required to | ||
+ | build and maintain a city. You can win the game either by building a | ||
+ | sustainable economy or by evacuating all citizens with spaceships. | ||
+ | |||
+ | **SDL_gfx-2.0.25**: | ||
+ | and other support functions. The | ||
+ | SDL_gfx | ||
+ | provided basic drawing routines such as lines, circles or polygons | ||
+ | and SDL_rotozoom which implemented a interpolating rotozoomer for | ||
+ | SDL surfaces. | ||
+ | * homepage: http:// | ||
+ | |||
+ | **jam-2.5**: | ||
+ | Jam is a program construction tool, like make(1). Jam recursively | ||
+ | builds target files from source files, using dependency information | ||
+ | and updating actions expressed in the Jambase file, which is written | ||
+ | in jam's own interpreted language. The default Jambase is compiled | ||
+ | into jam and provides a boilerplate for common use, relying on a | ||
+ | user-provide file " | ||
+ | * http:// | ||
==== 2019-07-02 ==== | ==== 2019-07-02 ==== |
changelog_14.2.txt · Last modified: 2023/12/23 13:40 by connie